Gift A Game For a Period of Time (Game Lending)
Crazy idea for Xbox Live Gold ... and it goes along the lines of what the vision was for Xbox One initially .. sort of .. how about as an Xbox Live Gold Member we're allowed to gift a game for a weekend or whatever time.
The person would then be able to hop on and play the game with us for a weekend or whatever time length. So we're showing how cool it is to be Xbox Live Gold and to own an Xbox One by allowing a friend play a game they don't have for a set time.
Not sure how that would work but it would be crazy cool :)
[Mod Edit: This idea was merged with similar ideas posted by azgoodaz, FORZOU, thefalcon2k and The Nerevarine, who both also suggest gifting games and DLC to friends permanently. Thanks everyone!]
either this or the game rental idea 2 or 3 day pass for like $5
Also on everyone’s birthday they should receive money from Microsoft to buy what ever they want
Its FearTheBear commented
im down <3
Ya Boi CrazyX commented
This is a great idea, I feel like they could incorporate this some how with the Free play days but along with what you said gifting to a person instead of a set game.
This was something that they had intended with the original release of the Xbox One, but sadly they had some very strong DRM requirements to compensate. They've never come back to this. Here's hoping that they do.
I Kill u 643 commented
this is already a thing lol, its called game sharing
It would make the most sense to transfer the rights that you purchased to someone for a period of time to another user. You would lose those rights for that period of time and then it would be transferred back.
To do this it would cost Microsoft money. Therefore, you'd probably have to be willing to pay for this service, which the people in the gaming community seems to be unwilling to do....ever.
They have workarounds for this though. Popular games get free download and play on various weekends. It is a way to have mass appeal to many people and gives them money. When you ask for something, you have make it appealing to the party that is creating the changes....it has to be mutually beneficial. The way that it is set up in this question benefits the consumer...but puts A LOT of risk on the producer.
This is a great idea. I've been trying to get friends to buy Rocket League for weeks now but they refuse to drop money on a game they think "looks silly". They need a "taste" so they can see just how addicting it can be!
I would like to be able to share games with my friends and let them try something if they are interested in checking it out.
Titan Foolz commented
Yes gift a game to welcome new players I should be allowed to pass on my licences to my games after I finished with them....
Luciano Di Mase commented
Is this not covered by the gameshare function?
Yeah - that is cool
Viva Lucione commented
To game share just follow instructions. http://www.ubergizmo.com/how-to/gameshare-xbox-one/
I use Steam and this is how a gift most of my friends today. It would be great if I could do the same through the Xbox as well.
Shadow XBL commented
I should be able to lend my license to another gamercard. I see no issue with that. Then, it activates it for use for them, until I revoke their license and then I can play it again. No different than giving my friend a disc.
Tommy Chong Fan commented
I would love to see that you can gift a game that has been beaten to a
friend. By giving the license to those games only
This is something the devs have to agree with. Which means have friends give each other games and Lose money or just charge them.
Lots of users improperly share their digital content. I get that users want to share games that may not be on disc, and I get that publishers should be able to get paid for content they produce. So here's the happy medium: permit digital games to be borrowed, safely. I call it Game Lending.
Let's say a friend wants to borrow my digital copy of "Halo 5: Guardians". Through Game Lending, I can generate a 5x5 or similar code that I can then send to my friend via Xbox Live or e-mail. That code contains the license for the game as well as a predefined time period for the exchange. For this example, let's say two weeks.
When my friend redeems the code, the installation begins. In fairness, the timer shouldn't start until the game is accessed for the first time. When that occurs, I temporarily lose the license, as it's being used by my friend. They can then access anything associated with that game, and are only limited by the amount of time of the borrow period.
At the end of the period, the license reverts to me automatically; no need to ask them to send it back! Similarly, if the user finishes the game early, they would have the option to return the license on-demand.
I would expect a Game Lending app could be the front-end to make it easy to generate the codes and to connect with friends on your Xbox Live Friends List. There should be no cost for this, and no limit on the number of times a game can be borrowed/lent out, or the number of games a user can lend out at a time.
Great idea! Was looking at another post about selling used digital assets but I prefer this.
The time limit I think is key: but (in the interest of making sure devs and pubs get paid) it should be short. Would love to lend a game for a weekend to a friend.
The part I would add is:
- The lender obvious cannot play it during the 48 hours (or whatever)
- The lendee should not be able to get achievements (but of course they can right now for demos I think).
- Perhaps you can only do this once per lendee (ie. they can't get the same game twice?)
I would also add:
- If the pub/dev can actually see when games were lent, it opens p the possibility of offering discounts on purchases etc.